2026-05-21 20:09 UTC 12 replies

Adding a test track mode to try out upgrades before career races

Takumi_US57 (KR) Xp: 29208
Hey everyone, I have been playing the career mode a lot lately, and I have a suggestion that I think would really improve the overall experience, especially for players trying to optimize their builds.

Right now, whenever we purchase a major engine, tire, or nitro upgrade, the only way to see how it actually performs is by jumping straight into a competitive career mode race. This can be super risky. For example, if I upgrade my engine to the max but keep stock tires, my car becomes almost uncontrollable on a rainy Switchback or a snowy Overpass. If I fail the race because of this, I lose career points and ranking.

My suggestion is to add a basic "Test Track" or "Free Practice" mode. It could be a simple, non-competitive menu option where we can select any track we have unlocked, like Skyline or Switchback, set the weather conditions to sunny, rain, snow, or fog, and just drive a few solo laps. This would allow us to get a feel for how our new tire grip or nitro duration behaves under different conditions without any stakes.

It would save a lot of frustration and let players experiment with different upgrade paths safely. What do you all think? Would this be hard for the devs to implement since the tracks and physics are already in the game?

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Rapido_29 (CH) Xp: 15294
A dedicated test track would be a massive game-changer for tuning engine and tire upgrades without risking our career standings. I hate guessing how a new nitro build will handle on the actual track. This is a brilliant suggestion that the developers definitely need to implement.
Hiro_X54 (KR) Xp: 27988
Do you think the test track should also let us try out upgrades before actually spending our career cash on them, or just test what we've already purchased? Also, would you want telemetry data to compare the different builds?
Drift_8636 (NZ) Xp: 14952
What, you don't enjoy the thrill of buying a massive nitro upgrade and immediately flying off the first corner of a championship race? Where is your sense of adventure? But seriously, my virtual mechanic is begging for this. I'm tired of ruining my podium streak just because those new tires grip way differently than expected.
El_Gato_68 (CH) Xp: 26307
This is a must-have feature. It is so frustrating wasting credits on a high-stage turbo only to find out it ruins the car's balance in the next career race. If they add this, they should let us swap parts directly from the pit lane without loading back to the main garage. Adding a simple 0-60 and braking distance timer on the track would make fine-tuning so much easier.
Rapido_41 (CO) Xp: 27681
I see your point, but I feel like part of the career mode challenge is the trial and error of making upgrade decisions. Buying a nitro or engine upgrade and adapting to how it changes the car on the fly makes the races more exciting. A test track might make things a bit too predictable.
Hunter842 (ID) Xp: 24941
Last night I spent my last 50,000 credits on a Stage 3 turbo upgrade. I jumped straight into the final career championship race, only to realize the turbo lag made the car completely undriveable on the tight city circuit. I ended up crashing out on lap two and ruining my season. A test track would have saved me so much frustration and credits.
Hiro_JP92 (CL) Xp: 11978
Having a dedicated test track to dial in our engine and tire upgrades before committing to a career race would be a massive quality of life update. It is so frustrating to join a championship race only to find out your new build doesn't handle well. I really hope the developers implement this.
Rapido_39 (CZ) Xp: 30575
I understand your point, but I actually enjoy the risk of taking a newly upgraded car straight into a career race. It adds a layer of challenge and realism when you have to adapt to the new handling and power on the fly. Having a test track might make the progression feel a bit too safe and take away from the thrill of testing your build under real pressure.
Loco_28 (NL) Xp: 32570
Having a test track would be a massive quality of life update. Testing a new nitro or engine upgrade during a high-stakes career race is just too risky. We definitely need a safe space to tune our cars.
Sakura_8660 (NG) Xp: 26965
What, you don't enjoy the sheer panic of hitting a hairpin turn at 200 mph just to realize your new tires have zero grip? Where is the thrill in a safe little test track? But seriously, my virtual mechanic is getting rich off my failed upgrade experiments. We definitely need a tuning playground.
Apex953 (PK) Xp: 23959
I completely agree. It would also be awesome if this test track included a live telemetry overlay so we could see the exact torque, grip, and top speed differences in real-time before locking in our choices for the next career event. This would save so much wasted in-game cash on bad builds.
Sakura_TR12 (PH) Xp: 28380
Should the test track let us try out upgrades for free before we actually spend our hard-earned career cash on them, or are you thinking we would still have to buy them first?